Monday, August 17, 2015

Gaming Round-Up: August 17, 2015

The Legend of Zelda by Rich Davies Part of the 10th Anniversary

"The Legend of Zelda" by Rich Davies
Part of the 10th Anniversary Art Show at Iam8bit, limited edition prints available here.


News: Video Game League Announces Random Drug Tests For Competitors

Fake Video Games is a fun new single-serving Tumblr

At FemHype, Rem calls for more nuanced representation of asexuality in games.

Fenlason dubbed his clone Hack for two reasons:"One definition was 'a quick [computer] hack because I don't have access to Rogue'. The other was 'hack-n-slash', a reference to one of the styles of playing Dungeons and Dragons." - A chapter long excerpt from David Craddock's Dungeon Hacks, a new book on the history of the Roguelike RPG.

The Guardian has published a teaser for Simon Parkin’s upcoming book, Death by Video Game, in which he explores the multiple factors behind highly sensationalized cases of players dying after long playing binges.


Jill Scharr examines a recent trend in games to present a young female companion as a ‘moral compass’ for the male protagonist, and how the second season of Telltale’s The Walking Dead bucks this trend.

Metal Gear Solid V: The Phantom Pain is just a couple of weeks away, and Phil Savage is reminiscing about how Metal Gear Solid on the first PlayStation kindled his interest in politics.

"Once upon a time, in the year 2007, people were really excited about Second Life."
Colleges were among those that bought the hype of the Linden Lab-developed virtual world. Many universities set up their own private islands to engage students; some even held classes within Second Life.

Most of these virtual universities are gone –– it costs almost $300 per month to host your own island –– but it turns out a handful remain as ghost towns. I decided to travel through several of the campuses, to see what’s happening in Second Life college-world in 2015
Pac-Man creator Toru Iwatani shares his original Sketches for the game.

Rachel Ehrenberg shares a fascinating article on Diplomacy the tabletop-turned-online game, which researchers are using in an attempt to study human behavior for the "tells" precipitating the game’s characteristic acts of betrayal.

Rich Stanton of Eurogamer explains why Metal Gear Solid was maybe-sort-of the first modern video game.  Not sure I agree, but it's an interesting discussion.

Robert Rath of Critical Intel discusses Call of Duty consultant P.W. Singer’s FPS-inspired novel Ghost Fleet over at Playboy.


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