Nick Carver is a character and concept artist currently working as a
Senior Artist at Blizzard Entertainment. Carver specializes in character design, texturing, digital sculpting in Zbrush,
concept art, and industrial design.
Patrick Faulwetter is a concept artist who graduated with honors from the Transportation Design program at
Pforzheim University. He began his career as an exterior designer at
Volkswagen/Audi Design Center California working on projects like the Volkswagen Nanospider and Volkswagen
Slipstream. More recently, Faulwetter has worked in the entertainment industry for clients such as
Blizzard, Electronic Arts, Rhythm and Hues and Imagi. Read an interview with Patrick Faulwetterat CG Master Academy.