Monday, August 24, 2015

Gaming Round-Up: August 24, 2015

Mirror’s Edge Faith Connors by Yuan Cui

Mirror’s Edge Fan Art

News: According to Gamastura, Youtube stars like Seananners may be breaking FTC disclosure guidelines. Adam "SeaNanners" Montoya has heavily promoted a new video game called Dead Realm on his Youtube channel. He does not mention that he has a financial stake in the game's publisher, 3BlackDot, in every video about the game. The FTC has specific guidelines for Youtubers and product endorsement, which Adam (and others) have ignored.

In 2013, 230 researchers signed an open letter condemning the American Psychological Association's public stance on video game violence, which they say ignores all the evidence against claims that video game violence causes real violence.

Almost No One Sided with #GamerGate: A Research Paper on the Internet’s Reaction to Last Year’s Mob An in-depth research project that suggests that the vast majority of people do in fact equate GamerGate with online harassment, sexism, and/or misogyny.  I'm happy that people have by and large seen through their BS. The GamerGaters will be throwing a huge tantrum again, though, and that kinda sucks. I was enjoying not having to see their spew across every gaming website I visit.

Amsel von Spreckelsen writes about the use of the death of women as a plot device

Christina Xu on some of the gaming lingo that has bled into Chinese vernacular.

FemHype’s Lindsay uses Dark Souls as an allegory for depression.

A game-making app for everyone?  Game-making apps tend to evolve into intimidating tools aimed at pros. Beginners need something useful to non-coders—and Nintendo has the right idea.

How Monster Hunter taught me to always try something different.

In an age of burgeoning virtual reality, it’s worth looking at the failure of Nintendo’s Virtual Boy 20 years ago

Inverse explains When Being a Game Ruins Your Storytelling.

Jake Muncy argues that GTA IV is Rockstar's best effort at storytelling, because of its steadfast deniable of any upwards mobility for its protagonist Niko Bellic.

Keith Stuart of Eurogramer explains why he will never call videogames a hobby.

Kevin Wong has compiled fan theories about the plot of the gloomy Limbo.

Last week, Rich Stanton called Metal Gear Solid the first modern videogame.  This week, he calls Metal Gear Solid 2 the first postmodern videogame.

At Medium, Robert Yang writes about bodies and videogames, the limitations of the ways we simulate them, and how we might do better.

At Offworld, Daniel Starkey writes about how piracy gave him a future. It talks about poverty and a childhood spent stealing in order to attain cultural currency.

Watch how “oldschool” computer graphics worked in the 1980s

We created a live action first-person zombie shooter in our garden - then invited unsuspecting people on chatroulette, omegle and skype to take control.

Why is the PC treated as a second-class citizen when it comes to gaming?

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