Super Mario Bros. by Alex Heikaus
This video was part of my Bachelor thesis at the University of Applied science and art Hannover. The Super Mario Bros. game, released on the Nintendo Entertainment System, is not longer bound to the television size and get interactive with a new environment. The emphasis of my thesis is on the matchmoving work. It is the process of matching CG elements into live-action footage.
I never expected that half a million people will watch my Super Mario Film in less than a week. And so many people asked me how I did this. You had to come to my presentation in Hannover, at this time I was explaining most of my work. But I was lucky that my flatmate filmed my presentation. So I edited a short version for you.
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