Monday, March 14, 2016

Gaming Round-Up: March 14, 2016



The Social NetworkBy Brian Coldrick | Available as prints & more via Society6

"The Social Network" by Brian Coldrick
Prints available for purchase from Society6. US$15



Andy Lee Chaisiri of art-eater.com reminds us of some of the influential women in Japanese game development

At the Guardian, an anonymous programmer wrote about their experience working in the games industry, achieving that dream, and ultimately deciding to leave for a less exploitative industry.

Giant Bomb’s guest columns continue with Gita Jackson writing about Dwarf Fortress and how it does fantasy better than most games by not simply replicating “Tolkien-esque fantasy”. Better than that, it opens with two arguments I’m fond of; one, that saying Dwarf Fortress is hard is the least interesting thing about it and two, that people often bury the lede when trying to get you to read, watch, or play something considered ‘worthy.'

Honest trailer for The Legend of Zelda: Twilight Princess



Isn’t it the worst when filthy casuals mistakenly call Link, Zelda? Isn't it Link who constantly saves Hyrule from falling into complete darkness, right? In this new Dorkly video, Link takes issue with the title of his franchise.

Kate R for ZEAL defends cheating in video games, arguing that in some instances it is correcting for bad faith on the part of game designers.

Kelsey Gamble a thought provoking piece about her own experience with video games over at Kotaku: I Was Homeless And Video Games Saved My Life.

Mark Brown of Game Maker’s Toolkit explores Jonathan Blow’s design philosophy of creating a moment of "I understand" over "I finally figured it out."

Matt Morey of KillScreen remembers The forgotten politics behind Contra’s name

Robert Yang of Radiator writes about the rise of the environment artist, citing The Witness and Firewatch as examples.

Stardew Valley is a farming, fishing, mining, exploring, crafting game from Concerned Ape. Think a little Harvest Moon, Terraria, Animal Crossing and Minecraft, but also a little more than those. The game is currently topping the charts of Steam. Critical reception has also been great, seeing the game as an evolution of the Harvest Moon formula with several major improvements. Others highlight the somewhat addictively relaxing nature of the game.

Steam user Cheeseness offers this useful guide to the fauna of Firewatch.

At Vogue, Pip Usher asks why women are choosing virtual boyfriends over real ones.

We’ve already seen the likes of Spyro, Goldeneye, The Legend of Zelda: Ocarina of Time’s Kakariko Village, and even Pokémon in Epic Games’ Unreal Engine 4, so it was only a matter of time before somebody tackled Mojang’s hit game, Minecraft. A man named John Alcatraz recently created and shared the gorgeous video on r/minecraft, and the results are stunning. 

Zam's Jefferson Geiger weaves a poignant story about the importance of memory in
Firewatch and Alzheimers

At Zam, John Brindle took a look “into the FBI’s bizarre anti-extremism browser game


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