Monday, May 5, 2014

Gaming Round-Up: May 5, 2014

Legend of Zelda Epic Princess Zelda Painting by Barrett Biggers

Prints available for purchase from Etsy. US$10

8 Incredibly Expensive Video Games That Didn’t Turn Out Very Well

9 Video Games We Wish Had Sequels

Christian Donlan speculates on the sweet, sweet masochism of survival games in the age of capitalism: "Perversely enough, the systemic rigour of survival games then allows for moments of real, blood-pumping wildness. So many predictable pieces going about their horrible businesses creates brilliantly unpredictable outcomes that still have just enough internal logic about them to keep them honest and interesting. It's delicate stuff, chaos."

Den of Geek names 25 Awesome Women in Gaming

Digitalculturebooks is an imprint of University of Michigan Press which releases scholarly books under a creative commons license. They've got 19 books published already, including English professor Kevin Stein's Poetry's Afterlife: Verse in the Digital Age and anthropologist Bonnie A. Nardi's My Life as a Night Elf Priest: An Anthropological Account of World of Warcraft.

Festival Spotlights Video Games That Help Teach Social Lessons

Higher Level Gamer Jason Coley proposes a framework for “persistent time”

How Minecraft is Transforming Developing Cities Around the World

Philippa War talks to former Swedish Pirate Party member Jonathan Rieder Lundkvist about his brainchild, PolitikerStarcraft, a Starcraft II tournament held for representatives from Swedish political parties to compete for bragging rights.

Roger Ebert was wrong: Video games are the new novels: The film critic once argued that interactive games could never be high art. "Portal" and "Halo" prove otherwise


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