This is a video created by Michael Eurek
of The Legend of Zelda's Temple of Time recreated as a real-world
environment. It leaves me wishing that
somebody would make a bad-ass full-length CG Zelda movie.
"Several months ago, it was suggested to me by a friend that a fun/challenging exercise would be to recreate an environment from an old game I like using modern techniques. I thought this was a great idea, so I have put together a recreation and personal adaptation of The Temple of Time from The Legend of Zelda.
The footage was captured from Unreal Engine 4. Other software used: Maya, Z-brush, Photoshop"
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