Showing posts with label electronic art. Show all posts
Showing posts with label electronic art. Show all posts

Monday, April 16, 2012

Installation: Memory Cloud


"Memory Cloud" by RE:site and Metalab

Memory Cloud is the winning commission awarded to RE:Site (Norman Lee and Shane Allbritton) and METALAB (Andrew Vrana, Joe Meppelink, Michael Gonzales and Thomas Behrman) by Texas A&M University for exhibition in the new Memorial Student Center at the 12th Man Hall. Through a competition and short-list interview process, the team demonstrated the ability to harness the potential of programmable LEDs, remote sensing, parametric design and digital fabrication to create an open ended narrative of the story of the University through animated silhouettes representing the past and present student life on the campus.


Tuesday, April 10, 2012

Installation: Waves


A long piece of rope represents three dimensionally a series of waves floating in space, as well as producing sounds from the physical action of their movement: the rope which creates the volume also simultaneously creates the sound by cutting through the air, making up a single element.

Depending on how we may act in front of it, according to the number of observers and their movements, it will pass from a steady line without sound to chaotic shapes of irregular sounds (the more movement there is around the installation) through the different phases of sinusoidal waves and harmonic sounds.

Monday, April 9, 2012

Event: Iris Art Show

Ghost in the Machine - Goomba

"An old school nintendo controller making the image of one of the evil mushrooms from Mario Brothers. The cord is completely intact - didn't cut it at all. This will be on display at my first solo art show at Triumph Brewery in Princeton, New Jersey beginning Tuesday June 19th... all are welcome for the opening that evening; show will run through mid-September. I'll have about 60 pieces... more ghost in the machine and many others."

Tuesday, March 27, 2012

Sculpture: Anatomical Neon



A series of blown glass lights meant to focus attention on how energy is used by the human body.
"Following an International Visiting Artist Fellowship, Jessica was awarded an Arts Council Wales and Wales Arts International grant to undertake a research and development project at Urban Glass, New York. Collaborating with internationally renowed glass artists and neon specialists she produced new sculptural anatomical neon artwork inspired by biological electricity, the prescence of natural electrical activity in the human body."

Tuesday, March 20, 2012

Sculpture: Origin



At the 2011 Creators Project New York event, United Visual Artists' massive LED sculpture Origin attracted spectators like insects to bright light.

Set in the foreground of the Brooklyn Bridge, the artwork was continuously engaged with its environment through the buzzing dialogue between the visual light and sound.

The 10m × 10m cubic lattice is composed of 125 two-meter cubic spaces mounted with linear LED strips, allowing it to emit varying light patterns in all directions, as well as audio from a network of speakers (bass and treble) which generates real-time loud ominous sounds.

Thursday, March 8, 2012

Installation: Prismatica


"Prismatica" by Kit Webster
Prismatica consists of an arrangement of pyramid-shaped crystals affixed to an LCD screen and illuminated with programmed geometric animations. These animated patterns are precisely mapped to the vertices of the crystals, activating them individually and in formation. The animations are further refracted through the geometry of the crystals in accordance with the shifting perspective of the observer, which in turn alters the way the illuminations appear and interact with reflections of surrounding lights within space.

Video: Cityscape 2095


Cityscape 2095 by AntiVJ

Cityscape 2095 is an audiovisual installation from AntiVJ that depicts an imaginary world city that’s less than heavenly. It’s the result of a collaboration between graphic designer turned animator, AntiVJ cofounder Yannick Jacquet, aka Legoman, and Marc Ferrario, aka Mandril, a French draftsman and cartoonist.
This installation, using a mix of drawings, video projections, and sound, shows the passing of a day in an imaginary city in fast forward. Cityscape 2095 puts the spectator at the summit of a tower facing the horizon. The design of this imaginary city is marked by numerous architectural influences, making it both familiar, yet impossible to localize. The sound design created by Thomas Vaquié reinforces this disturbing strangeness.

Wednesday, February 29, 2012

Sculpture: Pegasus Statue in Smartphones


Pegasus Statue constructed of 3,500 Smartphones by The Machine Shop
Exhibited at Mobile World Congress 2012 in Barcelona, Spain

Developer Huawei unveiled this striking creature of myth composed of 3,500 smartphones and more than 650 yards of soldered iron rods to mark the launch of its Ascend D Quad smartphone. Standing at 5.7 meters tall and made of 3,500 smartphones, the Huawei Pegasus took 720 man hours to build. 

Tuesday, February 28, 2012

Installation: Man with No Shadow



The Man With No Shadow by Makoto Tojiki is a life-sized LED light sculpture of a man that welcomed visitors to Tojiki's stand at Salone Satellite, the world’s preeminent showcase for young designers. The event's theme was "wellness." The Man was just one of some very interesting lighting projects by Tojiki displayed at the event.

Wednesday, February 22, 2012

Installation: OLED Earth


World’s Largest OLED Earth by Mitsubishi Electric

Located at The National Museum of Emerging Science and Innovation in Tokyo, Japan is the world’s first spherical OLED. It features a map of globe, updated in real-time with weather information and temperature data. This technomagical globe is an aluminum sphere covered with 10,362 organic LED panels featuring a resolution of over ten million pixels, ten times that of an ordinary LED display.

Monday, February 20, 2012

Video: Kinetica Art Fair 2012


"Kinetica Art Fair brings together galleries, art organisations and curatorial groups from around the world who focus on kinetic, electronic, robotic, sound, light, time-based and multi-disciplinary new media art, science and technology." Held under the University of Westminster, Marylebone Ave 35, literally, from February 9th till 12th

Friday, February 17, 2012

Installation: 3DESTRUCT



3Destruct, an audio-visual installation by Yannick Jacquet, Jérémie Peeters and Thomas Vaquié was shown at the Lieu Unique October 12-16th 2011 as part of the Scopitone festival.
Allocated in an old workshop with industrial architecture typical of the late 19th century, we worked over a week to adapt the installation to this new space. As well as the expected issues of scale and placement, we had to update the whole projected sequence to eliminate all horizontal lines which we found just weren’t looking right especially in the more minimal sequences with the particular material used for this staging. Its a piece with real dynamic range and we had to keep that, and then we found the new constraint turned from challenging to a liberating new visual direction. 

Monday, February 13, 2012

Video: Starry Night



It’s one of the most famous paintings on the planet, but Greek artist Petros Vrellis has gone and made it even better.  He's animated the painting so that users can interact with it.

Installation: The Infinity Room


The Infinity Room by Yayoi Kusama

The Infinity Room is on exhibit at the Tate Modern in London from February 9th to June 5th. The Infinity Mirror Room is an installation illuminated with constantly shifting LED lights reflected by fractal mirrors in order to impart the sensation of floating through space. Created by Kusama, an 82-year-old woman who has spent most of the last forty years of her life as a voluntarily patient in a psychiatric hospital.  Read more about the exhibit at the BBC or The Guardian.


Thursday, February 9, 2012

Installation: Witness


Witness by Susan Hiller
On exhibit at Hiller's solo show at the Tate Britain.

"Witness" is an instillation featuring scores of small speakers hanging from the ceiling. They play recordings in various languages of eyewitness accounts of UFO landings, filling the room with dream-like voices. Jonathan Jones describes the exhibit in an article for the Guardian:
Entering the upper room of the chapel you see a multitude of little loudspeakers hanging on wires. A babble of voices talk at once, muttering like the voices of the dead or the legion of the damned. It is called Witness, but the sounds are blurred in this scary hive of noise, which is cinematic in its creation of atmosphere but also glib in a Hollywood way; we are encouraged not to listen to the details but to soak up the background hum. Put your ear to a speaker and an Australian is describing something odd he and his mates encountered. Leave him, the hum gets louder, and a girl from Spain is telling an equally eerie

Tuesday, January 31, 2012

Installation: Hello World



Untitled is an enormous grid of 5,000 orange illuminated rocker switches. The piece was part of the Fünf Räume (five rooms) exhibition at the Austrian Cultural Forum in New York City. The illuminated message is a nod to computer programming, an attempt to create a link to a foundation of modern technology that now seems out-dated. All I can think, though is that this would seriously be a rocking alternative to the sad little grease board I have hanging on my wall at home.


Friday, January 27, 2012

Video: Still Life



Still Life is an interactive picture that can be tilted by the viewer, causing the objects in the picture to be tossed about the frame. Garner created the effect with a framed TV, swivel mount, spatial sensor, and 3D software.

Source: MAKE

Monday, January 23, 2012

Installation: Volume



Volume is a sculpture of light and sound, an array of light columns positioned dramatically in the centre of the garden.

Volume responds spectacularly to human movement, creating a series of audio-visual experiences. Step inside and see your actions at play with the energy fields throughout the space, triggering a brilliant display of light and sound.


Friday, January 13, 2012

Video: PressPausePlay



PressPausePlay is a fascinating documentary about the digital revolution and how it has affected creative expression (trailer & full film).  Though the film specifically deals with the music industry, the subjects they examine could just as easily apply to graphic art or any industry that's succumbing to the digital revolution. PressPausePlay was shot by Swedish creative agency House of Radon... and is ironically being distributed by the small company through the same channels they bemoan in the film.  Evidently, they don't consider documentaries to be art.

Tuesday, January 10, 2012

Installation: MEGA DEATH



To me, this looks like a read-out that would be right at home in the lair of a Bond villain, but, believe it or not, this darkly ominous piece is a contemplation of Buddhist philosophy. Read all about the thinking behind this concept piece at Miyajima's website.
The Counter Gadgets (LEDs) in my work symbolize the glitter of human life (The Life). The Counter Gadgets count down from nine to one, on to complete darkness without indicating "zero" and returning to nine and repeats itself. The transformation and glitter of the numbers symbolize "life" of man and the darkness of "zero" symbolizes "death".

This work is my attempt to show the beauty of "Natural Life Time" as a majestic and universal symphony, the contrast of terror when it is suddenly destroyed, and to question people what they think about the meaning of "Artificial Mega Death".

Related Posts Plugin for WordPress, Blogger...