Showing posts with label legend of zelda. Show all posts
Showing posts with label legend of zelda. Show all posts

Monday, November 16, 2015

Crafts: Zelda Nesting Dolls


Legend of Zelda Nesting Dolls

Acrylic on Wooden Nesting Dolls - max height 5.25” min height 0.825”


Wednesday, October 28, 2015

Monday, October 12, 2015

Gaming Round-Up: October 12, 2015

We’re Gonna Need a Bigger Rucksack by Kim Herbst

"We’re Gonna Need a Bigger Rucksack" by Kim Herbst
Prints available for purchase from Society6. US$15


Dan Chamberlain reminisces over the homebrew community which built up around the Net Yaroze, one of the earliest publicly-released game devkits.

Developer Robert Yang has taken his experiences making smart, critical "sex games" and turned it into a manifesto about "game development as cultural work."  He argues that games exist in a cultural economy where playing is only one vector for engagement.
"To “consume” a game, it is no longer necessary to play it. Rather, the most important thing about a game is that it exists, because that means you can think about it."
At Kill Screen, Will Partin takes long look at the history and design of prisons and the areas where Prison Architect might fail its subject matter, concluding that while the title is engaging enough as a game, it utterly fails as either simulation of or commentary upon its subject matter:

At PC Gamer, Tom Senior writes about the satisfying weight and heft of objects and machinery in Soma, praising the surprisingly realistic physics of the game.

At Shut Up & Sit Down, Brendan Caldwell has written a fantastic piece about "dumb games" – games fueled by aggression that children play.

At Vice, Matt Porter asks What's Happened to Starcraft?  At one point, it was the world's most popular e-sport, then it dropped off the map.  How did Blizzard let its hold on the tournament market slip?  Meanwhile, at Offworld, Laura Hudson praises a visual novel about playing Starcraft 2.


Wednesday, October 7, 2015

Posters: The Legend of Zelda

The Legend of Zelda by Jeff Stokely

"The Legend of Zelda" by Jeff Stokely
Prints available for purchase from Cadence Select. US$15


Friday, September 18, 2015

Illustration: Link

Link by Even Mehl Amundsen

"Link" by Norway-based Even Mehl Amundsen


Wednesday, September 16, 2015

Fresh Take: Legend of Zelda Redesign

Legend of Zelda Redesign by Loïc Bramoullé



Fresh Take: Legend of Zelda Triptych


Prints available for purchase from StoreEnvy. US$5 $15

Illustrations for The Demon Road webcomic, which you can support through Patreon.


Fresh Take: Samurai Ganondorf

Samurai Lord Ganondorf

Prints available for purchase from StoreEnvy. US$15

I've never felt any desire to read a Legend of Zelda comics series, but if there was one drawn this well, I'd be a fan for life.  This is just excellent.


Monday, August 17, 2015

Lego Creation: Hyrule Castle

Lego Hyrule Castle


Nineteen year-old Joseph Zawarda spent two and a half years building this massive reproduction of the Hyrule Castle from Legend of Zelda: Twilight Princess.  The castle is so big that it takes two cars to move all forty pieces the set is broken down into.

  Zawarda recently unveiled his masterpiece at Virginia's BrickFair.

Gaming Round-Up: August 17, 2015

The Legend of Zelda by Rich Davies Part of the 10th Anniversary

"The Legend of Zelda" by Rich Davies
Part of the 10th Anniversary Art Show at Iam8bit, limited edition prints available here.


News: Video Game League Announces Random Drug Tests For Competitors

Fake Video Games is a fun new single-serving Tumblr

At FemHype, Rem calls for more nuanced representation of asexuality in games.

Fenlason dubbed his clone Hack for two reasons:"One definition was 'a quick [computer] hack because I don't have access to Rogue'. The other was 'hack-n-slash', a reference to one of the styles of playing Dungeons and Dragons." - A chapter long excerpt from David Craddock's Dungeon Hacks, a new book on the history of the Roguelike RPG.

The Guardian has published a teaser for Simon Parkin’s upcoming book, Death by Video Game, in which he explores the multiple factors behind highly sensationalized cases of players dying after long playing binges.

Friday, July 3, 2015

Wednesday, June 24, 2015

Humor: Legendary


"Legendary" by Sarah Yoshi & M. Sozo of Berds & Nerds

Honestly, how does anyone conquer a nation filled with so many hateful chickens?


Tuesday, June 23, 2015

Posters: The Legend of Zelda

The Legend of Zelda by Rich Davies

"The Legend of Zelda" by Rich Davies
Prints available for purchase from Iam8bit. US$60


Monday, June 22, 2015

Gaming Round-Up: June 22, 2015


"The Legend of Zelda" by Kevin Patag (Kowan)
Prints available for purchase from DesignByHumans. US$18 - $52


News: "Allow us to raise your spirits with a story about the liberating and energizing effects of complete commercial failure." After 12 years, game studio Tale of Tales is closing shop following the release of their critically acclaimed game Sunset.

News: YouTube star PewDiePie strikes publishing deal for This Book Loves You.  Honestly, I wouldn't have guess PewDiePie had 250 pages of advice to offer, but this is definitely going on my bookstore browsing list.

Andrew Brown analyzes symmetrical competitive game design, using Nintendo’s Splatoon as a starting point.

Thursday, June 18, 2015

Posters: Let It Be Undone

Let It Be Undone by Nimit Malavia

Part of the "10th Anniversary Art Show" opening Thursday, June 18th, 2015 at Iam8bit


Posters: Video Game Ink Blots

Video Game Psychological Ink Blots by Barrett Biggers

Prints available for purchase from Etsy. US$30


Friday, June 12, 2015

Humor: Triforce


"Triforce" by by Dave Mercier of Mercworks

Seriously, though, if you're going to create a mystical totem that enhances the mind of its user, why not add a Compassion component so that you never have to worry about its power falling into the wrong hands?
"It’s a problem that solves itself!"

Friday, May 29, 2015

Posters: Video Game Heroes

Video Game Heroes by Louis Roskosch

"Video Game Heroes" by Louis Roskosch
Prints available for purchase from Society6.


Tuesday, May 26, 2015

Posters: Majora’s Mask

Majora’s Mask

"Majora’s Mask" by Canada-based Chaser


Monday, May 25, 2015

Woodwork: Hyrule Map

Laser etched wood map of Hyrule from The Legend of Zelda: Ocarina of Time, designed and illustrated by Alex Griendling

Laser-etched wood map of Hyrule from The Legend of Zelda: Ocarina of Time
Created by Alex Griendling
Prints available for purchase from the Neutral Ground Shop. US$150

This wooden map is the first in a series of maps from Neutral Ground, a "digital woodshop" based in New Orleans, Louisiana. Designed in collaboration with Alex Griendling, the Woodlands series pays tribute to classic maps from video games, and to the intrepid explorers who dedicated themselves to the discovery of everything in them.
"We grew up during a time when video games came with packed-in manuals. Sometimes, those manuals included a  beautiful map of the world you were soon to discover. Our Woodlands series of laser-etched wood maps is a salute to those who love exploring in fiction and being immersed in the artwork that defines those worlds.

The first in the series is our version of Hyrule inspired by Nintendo's The Legend of Zelda: Ocarina of Time. 

Our Woodlands maps are a collaboration with Alex Griendling, a very talented graphic designer based out of Minneapolis.  The maps are etched on beautiful pieces of hand-selected maple ply that measure about 18-1/2" wide by 14" tall."

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